Project description
For this project we had to create our own probability based game. Before we started making our game we learned about probability through a series of different worksheets. One of the papers we did was rolling a dice and finding the chances of getting a certain number. We also did some worksheets involving the chances of being certain things such as colorblind and female, colorblind and male etc. I expected to learn about how to find a probability for anything such as for a game or coins. I ended up learning the probability equations are Pr[event]= number of observations of that event/the total number of observations( for observed probability), Pr[event]= number of ways the event can occur/total number of possible outcomes( for theoretical probability), and Pr[A&B]= Pr[A] x Pr[B/A], Pr[B] x Pr[A/B].
My games name is Pony Pony Ride Ride. I created my game using Star Logo Nova. We were taught to use this program in class. We were showed different strategies and different codes we could use. Our first benchmark was to find ideas for the name of our game and the game itself. The second benchmark was to make a detailed description and probability analysis for our game. These first benchmarks help us figure out what we are gonna do with our game and how we are going to do it. The last benchmarks were just about us doing a final description on our game. In the final description we had to put how our game worked including sounds, colors, controls, etc.
My games name is Pony Pony Ride Ride. I created my game using Star Logo Nova. We were taught to use this program in class. We were showed different strategies and different codes we could use. Our first benchmark was to find ideas for the name of our game and the game itself. The second benchmark was to make a detailed description and probability analysis for our game. These first benchmarks help us figure out what we are gonna do with our game and how we are going to do it. The last benchmarks were just about us doing a final description on our game. In the final description we had to put how our game worked including sounds, colors, controls, etc.
This is my game below
Game Description |
The main objective of the game is to collect balls until you hit 50 then you win. You are the player which is a pony. You control it using the arrow keys. It is not as easy as it sounds because there are 35 balls and each ball can have one of the four options, get 10 points, loose 10, gain 15, or lose 5. You don't really know what you are going to get but you can collect as many balls as you can and hope. When you do get up to 50 points everything disappears and it say winner on the screen. The balls themselves are randomly generates in rainbow colors and same for the world. The game can be played over and over so if you don't hit 50 then you can always play again.
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ReflectionThough this whole project I feel like I learned a lot about how to find and do probability. I learned about many different equations for certain situations. I feel more confident with trying it out on my own now. I think I did well with my game because it turned out how I wanted it and it is fun. I would have to say my biggest challenge was finding out the content for probability because before I was not really sure where I would even start but now I know I can take it step by step. I did struggle to make the game a bit because it was the first time we had to make something of our own instead of just following directions. During the making of my game I found myself having to think a lot about how to put certain aspects together. I used my previous knowledge of the program to figure it out. My biggest success was defiantly the programming for the score board. To me it was really hard because there was so many different things to it that I had to add and the teacher was busy so I challenged myself to figure it out. I know now that of we have to make another game i will know more now than I did at the beginning.
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